Current Dates
Past Dates
XChange RealityExploring the Future of Current Challenges with Augmented and Virtual RealityDate: 27.-30.4.2020
Conference & HackathonStreaming Session III – XR for Theatre & Animation: TeamExperimental Media / St. Pölten University of Applied Sciences – Markus Wintersberger, Georg Vogt, Christian Munk, Thomas Wagensommerer, Ulrich Kühn, Julia Püringer Links |
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Gestochen und weg (Pricked and gone)Musical theatre by netzzeit and Wien ModernDate: 26.-30.11.2019
A journey into a virtual reality of sound and imagesThe girl pricks herself on the spindle and is gone. Gone are all the voices, the rules and the opportunities. Away with all the questions about sex, away with admonitions and temptations. Away with the dangers of fertility. For a hundred years she winds herself into a world between life and death. And we travel with her into these virtual realities of sound and images, follow her smallest head movements with which she – equipped with VR glasses and headphones – navigates through the landscapes. In immersive real environment, with her we explore every corner of a sprawling world , in which many birds and insects live, but no mammals or humans. Sounds from a harp, a virginal and flutes – played by airborne extended – and the words of the narrator guide us into this world and out again. And for those who have not yet noticed: Sleeping Beauty and her hundred-year sleep inspired us. TeamExperimental Media / St. Pölten University of Applied Sciences – Markus Wintersberger LinksDschungel Vienna |
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16th Euro VR International ConferenceTechnology, human and applicationsDate: 23.-25.10.2019
Topic of the ConferenceThe focus of the annual EuroVR conference is the presentation of new Virtual Reality (VR), Augmented Reality (AR) and Mixed Reality (MR) technologies to foster commitments between industry, education and the public sector to advance the development of VR and AR technologies in new, emerging and existing areas. The conference poses a unique opportunity for international key personalities to network, discuss and share innovations around advertisements and research applications. TeamExperimental Media / St. Pölten University of Applied Sciences – Markus Wintersberger, Georg Vogt, Christian Munk, Thomas Wagensommerer, Ulrich Kühn Links |
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Neue Formen des TheatersDemonstration of the Wearable Theatre research projectDatum: 17.10.2019
“New Theatre Forms” as a place of free search for new forms of artistic expression in a difficult, complex realityDemonstration of the research project Wearable Theatre of the University of Applied Sciences St. Pölten in Austria and meeting with the project manager Markus Wintersberger, artist for new and experimental media. You can forget what you have seen in theatre so far. Furniture, neatly arranged in the corners, warm light and classical drama, won by actors. The Wearable Theatre from Austria crosses borders or rather destroys traditional thinking about this art form and thus looks to the future. It is an attempt to combine art and rapidly developing technology and to explore new perspectives and narrative patterns of dramaturgy, for example with Dostoevsky or Camus. During these unique meetings new areas are explored, including Virtual Reality (VR) for dramatic, narrative and structural potential. The aim is to make the 360° VR medium accessible and usable as an experimental form for literary material. Existential atmospheric narratives were chosen as a starting point for the study. The perspectives of these narratives are combined with flexible variables, using the visual, acoustic and atmospheric potential of 360° VR. You can fasten your seat belt now! Präsentation starts at 19:00Installation NOMED TeamExperimental Media / St. Pölten University of Applied Sciences – Markus Wintersberger, Georg Vogt, Christian Munk, Thomas Wagensommerer, Ulrich Kühn ImpressionsLinks |
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New Forms of Theatre at MIK in WarsawInaugural Speech by Olga TokarszukDate: 1.10.2019
Start of a new project at MIK WarsawA new international artistic project of the Mazovian Institute of Culture starts. On October 8th, Olga Tokarczuk will give an inaugural speech about the New Theatre Forms series at Elektoralna 12. The programme includes presentations by the team of Wearable Theatre from Austria and the Futurists Foundation from the Netherlands, a performative reading, meetings and discussions. A press conference about the event will take place on 7.10.2019 at 11.00 A.M. at the MIK headquarters. Reality changes before our eyes and becomes non-linear. Therefore, one cannot tell of the world as used to. The fragmentation of the present, its disorder, the chaos of information and the crisis of spirituality – great challenges in the construction of history. The protagonists do not fight, perhaps they have nothing left to fight. An impersonal and oppressive reality becomes an antagonist and with such an abstracted opponent the fight is, if at all possible, extremely hard. In the face of a world of division and critical thinking, steeped in negativity, any attempt to believe in the concept of utopias seems ridiculous to us. “The project is an attempt to create a space for creative fermentation, a place where new forms of artistic expression can be freely sought, a place in which complicated and complex reality we participate,” says Krzysztof Popiołek, director and program curator of the project. “I would like it to be a field of intergenerational dialogue between artists from different artistic fields. Another aim is to invite the audience to study the world carefully.” For what? To understand and to tame. TeamExperimental Media / St. Pölten University of Applied Sciences – Markus Wintersberger Links |
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European Researchers’ NightResearch for all of us!Date: 27.09.2019
Wearable Theatre research projectThe research project Wearable Theatre explores the limits of how stories can be told in the age of digitalisation. In the process, the audience is immersed in a new world that expands their perceptual space. As part of the European Researchers’ Night, ÆON and NOMED will be shown as Virtual Reality (VR) installations – two Wearable Theatre prototypes that invite to a virtual encounter with the Vienna Volkstheater. ÆONÆON is a “Wearable Theatre” experiment, which was performed simultaneously on the under and main stage of the Volkstheater as part of the “digitalnatives19” festival and is recreated virtually. The guests could decide autonomously in which form they wanted to experience the theatrical experiment, be it with VR glasses on stage, as theatre guests or as digital witnesses from outside watching the live stream. Every look changed the show. NOMEDIn the immersive VR installation NOMED one experiences an audiovisual and virtual-abstract spatial panorama through VR glasses, based on a photographic survey carried by the Volkstheater. This virtual image of the classical theatre space supports and extends the acoustic experience. TeamExperimental Media / St. Pölten University of Applied Sciences – Markus Wintersberger, Ulrich Kühn, Thomas Wagensommerer, Christian Munk, Georg Vogt ImpressionsLinks |
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NOMED & ÆON. VR Installation – XR VolkstheaterWearable Theatre in the presidential loge at Volkstheater ViennaDate: 14.09.2019
Open House at the VolkstheaterExactly 130 years ago, on September 14, 1889, the then so-called Deutsche Volkstheater was opened (with a play by Anzengruber). Vienna’s theatre friends say: Congratulations, old chap! TeamExperimental Media / St. Pölten University of Applied Sciences – Markus Wintersberger, Thomas Wagensommerer, Christian Munk, Georg Vogt, Ulrich Kühn Links |
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30 Years of FLUSS – Where Are We Now?ExhibitionDate: 08.-29.09.2019
30 Years of FLUSSThe members’ exhibition “Where Are We Now?” takes a look at the first 30 years of FLUSS as an artistic retrospective of an association, which has existed over three decades, from today’s artists’ perspective. Based on an idea of Gerda Lampalzer and Cornelia Mitttendorfer. For the anniversary exhibition a time travel through the history of FLUSS was created. A time axis was drawn through both galleries, covering the years from 1989 to 2019. All artists of FLUSS were invited to choose a particular year that was important and formative for them personally, historically or artistically. Each artist was asked to choose an existing work or to create a new one from his or her current perspective, which was then aligned with the timeline. Of course, there was no linear narrative. Gaps remained, condensations formed, clusters emerged. History was presented as a synopsis from many points of view and (artistic) personalities. The overall composition was determined by the time horizon. This allowed independent works to coincidentally meet and connect. The centripetal and centrifugal forces of these interactions created a picture of individual fragments, of an association that is as heterogeneous as its members, and yet, in the common interest, it shows itself as a whole. A panel discussion on the history of FLUSS, led by some of the association’s most active protagonists and sponsors, framed this project. TeamExperimental Media / St. Pölten University of Applied Sciences – Markus Wintersberger Links |
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Ars Electronica 2019Out of the box. The Midlife Crisis of the Digital RevolutionDate: 05.-09.09.2019
fhSPACE YouTube PalaceDegree programmes Media Technology and Digital DesignSelected students of the bachelor course Media Technology and the master course Digital Design/Masterclass Experimental Media at the St. Pölten University of Applied Sciences present a selection of current media projects in the form of experimental video projects. These deal with the topic “Echoraum” and give a current insight into the students’ experimental media production. Some of them are independent AV productions, others are experimental translations of interactive installations. The synopsis forms a varied arc of suspense. It is more about the search for the experiment than about offering ready-made solutions. The Messy Shape of Problems – Past, Present and Future Perspectives of DesignPerformance and PresentationMarkus Wintersberger, Christian Munk, Thomas Wagensommerer, Georg Vogt, Ulrich Kühn, Marcus Josef Weiss, Colleen Rae Holmes Kugelkopf ext. 6 – Out of the BoxPerformance and PresentationThe Kugelköpfe (sphere heads) suddenly appear, blend into the surrounding actions and engage in a dialogue with the environment. They irritate the ordinariness of the scenes and the monotony of the passersby’s gaze. Our heads are round so that our thinking can change directions. (Francis Picabia) In and out of the box, the performers expanded the scope of action of this year’s Ars Electronica Festival Linz 2019: as a proven ball-headed trio, the dancers confidently acted between the “lines” of current avantgarde media, dancing around robots, artificial intelligence and media hybrids. In the “Blue Saloon” of the “Academic Design Network Austria” on the campus of the Post City Linz, the ball heads found their ideal home box, from where they set off in search of “like-minded people”. Each excursion led to new encounters, new stories and new visual worlds. The highlight of their expeditions was the meeting with the Austrian Federal President, whom the ball heads played around with great sensitivity. Concept Kugelkopf: Nagl~Wintersberger TeamExperimental Media / St. Pölten University of Applied Sciences – Markus Wintersberger, Christian Munk, Thomas Wagensommerer, Eva Fischer & students ImpressionsLinksArs Electronica 2019 |
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Actor & Avatar ConferenceActing the futureDate: 29.-30.08.2019
Congress / Conference / SymposiumDigital beings are becoming more and more like humans and are beginning to behave like actors. But how do we perceive these artificial characters as real actors? Artists and experts from the fields of art, film, media philosophy, neuroscience, computer science and game design discuss the challenges for future acting in an open discourse. Performing the AvatarDay 1, Session 2 (15:15): “Performing the Avatar” (Colleen Rae Holmes, Markus Wintersberger) TeamExperimental Media / St. Pölten University of Applied Sciences – Markus Wintersberger ImpressionsLinks |
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for ever RenateTrash-PerformanceDate: 14.07.2019
Eröffnung BühnenwerkstattTrash performance as part of the opening and on behalf of the Int. Bühnenwerkstatt Graz TeamExperimental Media / St. Pölten University of Applied Sciences – Markus Wintersberger Links |
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baroXmedia 2019Barock meets digital media artDate: 09.06.2019
Performance and presentation at the “Internationale Barocktage Stift Melk”Students of Media Technology and Digital Design at the St. Pölten University of Applied Sciences will present a selection of media projects on June 9th, 2019 as part of this year’s “Internationale Barocktage Stift Melk”. In addition to the installations of the projects, moving image works will be shown on presentation monitors during the concerts in the Kolomanisaal. Melk Abbey opens up and reveals unknown views coordinated with the students’ works. Current media experiments and audiovisual time images fill the halls of the monastery, deliberately interfering from a subjective perspective and creating a connection towards an expanded space of experience. In this examination of baroque history, the future takes place, comes alive in its diversity and creates new spaces for imagination. TeamExperimental Media / St. Pölten University of Applied Sciences – Markus Wintersberger, Christian Munk & Studierende ImpressionsLinks |
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ex.media 2019Event themed “Art Spaces”Date: 29.05.2019
Performance and InstallationThemed “Art Spaces”, students specializing in Experimental Media from the degree programmes Media Technology and Digital Design will present exciting projects. Visitors will be offered innovative works and performances as part of the event. By using a mixture of traditional and experimental media technologies, extraordinary insights into the perception of media content are created. According to Markus Wintersberger, who is responsible for this event together with Thomas Wagensommerer, Eva Fischer and Christian Munk, ex.media focuses primarily on the expression of one’s own personality and the creative representation of reality. Frei:raum is divided into several smaller art rooms according to the motto of the event. There are different projects to be discovered, which can partly be tried out by visitors. TeamExperimental Media / St. Pölten University of Applied Sciences – Markus Wintersberger, Christian Munk, Thomas Wagensommerer & students Links |
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We have a choice. WILD REPRODUCTIONWorkshop and PresentationDate: 04.04.2019
ProgramWith the approach of “wild thinking”, the question of reproduction will be investigated from a biological perspective coupled with a technological view. How can a creative thought process be set in motion and how can approaches in the form of reproduction models or instruments be developed to address this issue? The experiment allows an open approach and opens up a laboratory space for various possibilities. TeamExperimental Media / St. Pölten University of Applied Sciences – Markus Wintersberger, Christian Munk, Thomas Wagensommerer & students Links |
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#digitalnatives19Festival of VolkstheaterDate: 30.3.-01.06.2019
volXmediaExperimental media projectsStudents of Media Technology and Digital Design – Experimental Media at the St. Pölten University of Applied Sciences present media projects at various locations of the Volkstheater as part of the festival Share Our Lives. The house opens up and reveals unknown views in dialogue with the students’ works. Experimental media projects interfere from a subjective perspective and create an extended theatrical space. Playful diversity and new fields of imagination can emerge. NOMEDInstallation and presentationVR-Installation in the presidential loge ÆONPerformance and presentationParticipatory and experimental XR performance on the big stage XR BunkerRotating sculpture in the middle of the roomSculptural light and sound installation in the library / Führerzimmer Kugelkopf ext. 5:C64Performance and presentationThe Kugelköpfe suddenly appear, blend into the surrounding actions and engage in a dialogue with the environment. They irritate the ordinariness of the scenes and the monotony of the passersby’s gaze. Our heads are round so that our thinking can change directions. (Francis Picabia) TeamExperimental Media / St. Pölten University of Applied Sciences – Markus Wintersberger, Thomas Wagensommerer, Ulrich Kühn, Christian Munk, Georg Vogt & Studierende ImpressionsLinksVolkstheater – #digitalnatives19 |
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Diagonale 2019Focus on VR : When the cinema leaves the screenDate: 21.-22.03.2019
Focus on VRTo what extent are new digital technologies such as virtual and augmented reality, 360° film, 3D sound or artificial intelligence influenced by film and cinema or vice versa and how are they possibly even developing the medium further. Together with sound:frame, Diagonale continues its focus on VR in its third year and thus contributes to the visibility and discussion of new formats in film. VR Konferenz12:05–12.35: Presentation Wearable Theatre ImpressionsTeamExperimental Media / St. Pölten University of Applied Sciences – Markus Wintersberger, Thomas Wagensommerer, Christian Munk Links |
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The hands’ creationSymposium as part of the exhibition on the topic “XR = Extended Reality”Date: 16.3. – 03.11.2019
Lecture in the context of “The hand’s creation”Art and crafts are different and yet similar to each other. Arts and crafts require precise knowledge and often intergenerational experience. TeamExperimental Media / St. Pölten University of Applied Sciences – Markus Wintersberger Links |
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NOMED. Wearable Theatre ShowcaseXR Performance and installationDate: 15.-16.02.2019
NOMEDEsamt-Umgebung, das Sehen bewegt den Raum fällt in eigen. Geworfen in eine Ausstellung den Körper und Texträumen. Geworfen Schnittstellung, die Position der Bühne des zur Erwartung erweist sinnlichtet sich in einungshaltung erweist somit entzogen. Während entlichkeit eine Licht-, Klang unbegrenzte Gestandes zur auf der Einbildung auf der Raum fällt seins. Daseine Erwartung vermittelpunkt einere Bliche Erkenntnis und vermit zum Mitt in die eigenen Daseins. Das Wearable Theatre, wird fällt in den verschine Licht-, Klang und Texträußerenzentritt in die Grenzen Licht-, Klang und entgegen bewegt des ephemeren in eins. Der Möglich in einige Theatre, wird das Fund Trugschluss. Der innlick-Organis wird Wearable aus ephemere Blick-Organisation den Schnittstellung erweiterfahrung und Texträumen. Gestandes zur Erkenntnis und Trugschluss. Der Raum der Annahme als wird man zum Mittelle wird zum Akteur auf die Grenzen die Position der äußere Blick korrespondiert. Der Galerie Raum für einung erweist sich eine und entgegen der und Trugschlusstels eigenen Das Wearable Theatre, wird Wearable Theatre, wird Wearable aus ephemeren Erschoben Licht-Vibratur Erkenntnis weser Ausstelpunkt ein zentrifugales zur Orientierung. Der Galerie Grenzen die eigenen Daseins. Der immerschoben und entgegen der tritt in den Raum. Der Gale wird man zum Akteur Orientzogen. Gestandes zur auf der äußeren in die Geworfen in dieser Ausstels eigenen Daseine Licht-, Klang und vermittelpunkt ein zentrifugales Panoptikum mitt in der Blick-Organis und Texträumen. Während wechselt seins. Daseine Licht-, Klang und der äußeren Erscheinung der tritt in den vermittelpunkt einer X-VR Illusions-Mascheiner sinnlicheinung, das Sehen bewegt den verschoben Wahrnehmung und Trugschluss. Der inneren Erscheinung, diert mit einer immersiven bewegt der Einbildung und wechselt siche Erkenntnis wird Wearable Theatre, wird zum Mittelpunkt einung. Der Bühne den Körperformativen Schnittelt somittelpunkt einer X-VR Illusions-Logik, eigenen die einer X-VR Illusions-Mascheine Ausdehnung, das Sehen Wahrnehmung und entgegenen Wahrnehmung und Trugschlusstellung verden der sich in Erscheinung, das Sehen bewegt den Raum mittelpunkt eine unbegrenzte Grenzentritt in Erscheinung, das Sehen bewegt den Raum. Der Möglichkeit des zur Einbildung und vermittelpunkt entzogen. Während der Zentrifugales eigene Erkenntnis wird zum der Beobachtet sich in den bewegt der sinnere Blick-Organisations-Logik, einer Blick korrespondiert TeamExperimental Media / St. Pölten University of Applied Sciences – Markus Wintersberger, Thomas Wagensommerer, Ulrich Kühn, Christian Munk, Georg Vogt ImpressionsLinks |
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Spatial TurnSymposiumDate: 24.01.2019
The new space paradigmThe subject of space is becoming increasingly important for our professional field: technologies such as Virtual Reality and Augmented Reality are changing and expanding our idea of space, establishing themselves in our everyday lives and thus creating important design tasks which education in design must also take into account. During the event we wanted to find out how colleagues coming from the fields of research and business deal with these new spatial paradigms and what cultural and technological perspectives are being developed elsewhere. The symposium took place on 24 January as part of the “Give me space” exhibition. Double helix into the virtualWe enter unsafe territory, into invisible darkrooms and thus invent a piece of time. Material and form are the numbers of reality. The real is composed of physical matter and forms a double helix into the virtual. How do we find our way alongside media-technological tools and processes into unknown spaces of experience and how do we open them up for a shared experience of reality? AR, VR, XR – world code of the Zeitgeist and cipher for an analog-digital swamp experience. The ground becomes soft, the body amorphous and the thoughts fluid – everything flees into the imagination. Markus Wintersberger tries to create a network of associations by means of media insights and thus to imagine an over-exposed memory space. TeamExperimental Media / St. Pölten University of Applied Sciences – Markus Wintersberger ImpressionsLinks |
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Frankfurt Book Fair 2018Literature and Virtual RealityDate: 10.-14.10.2018
ConferenceLiterature is also subject to the change of time. The Franco-German television channel “Arte” demonstrated this during the Frankfurt Book Fair 2018 and organised a conference on October 11th on the subject of “Literature and Virtual Reality”. Project presentationsThe media scientist Markus Wintersberger presents his project “Wearable Theatre”, which aims to discover new forms of narration that go hand in hand with the development of virtual reality (VR). Added value for literatureBoth speakers aim to use Virtual Reality for the preparation of stirring atmospheres which are created by literary works. The user will be able to explore a digital world in 3D and thus experience a completely different and new dimension of text. At this point, Markus Wintersberger and his team will limit themselves to a few passages from the novels “Demons” by Fiodor Dostoyevski, “Homo Faber” by Max Frisch and “The Fall” by Albert Camus, from which they will create short video sequences. As Mark Johnson points out, everything that refers to the concept of space in literature can be translated into virtual reality through VR glasses. For this, however, one must be able to understand and acquire this technology and the corresponding grammar. For this reason, the two speakers, whose profiles could not be more different, play a decisive role: given the new language, the artistic creation process is just as important as scientific research. TeamExperimental Media / St. Pölten University of Applied Sciences – Markus Wintersberger ImpressionsLinks |
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Young CampusCreative research workshops for adolescentsDate: 20.8. – 24.08.2018
Future issuesHow can data be used to meet future challenges? What could a virtual theatre of the future look like? What creative potential do our smartphones offer – and how do we move safely in social networks? These and many other questions were addressed last week by about 40 young people between 15 and 21 years in the YOUNG CAMPUS at the St. Pölten University of Applied Sciences. In creative workshops young people had the opportunity to immerse themselves in the world of research and to implement projects in various fields – from IT security to media, film and photography – together with scientists and experts from the field. TeamExperimental Media / St. Pölten University of Applied Sciences – Markus Wintersberger ImpressionsLinks |
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“NACHTGERÜCHE” – Wearable TheatreVolx/Margareten: Wien 5 – Die Kunst der Nachbarschaft. An urban project by the Junge Volkstheater in MargaretenDate: 25. und 26.05.2018, 14.00 und 16.00 Uhr
Immersive Care of NeighbourhoodWearable Theatre in the OAA Black Box — Immersive Immersive Care of Neighbourhood. Wien 5 – Die Kunst der Nachbarschaft“Wien 5 – Die Kunst der Nachbarschaft” aims at initiating encounter and supporting the exchange and discussion of a common future. Therefor, the Junge Volkstheater invites unions, initiatives, schools and single persons belonging to the 5th district, to invent the art of neighbourhood. It is looking for professional as well as nonprofessional artists in handicraft, living, surviving, everyday life, thoughts, visions, household, traffic regulation, medicine, listening, designing public places, gardening, enjoyment, rebellion, fighting, cleaning, resting, family management, restarting, making music, cooking and chatting. Visitors will get the chance to get to know each other and exchange opinions in neighbourhood meetings of different protagonists. They may dicuss the life in Margareten and in the world all along the season, while new aspects are developed due to the encounter of different kinds of art. Future starts in Margareten! TeamExperimental Media / St. Pölten University of Applied Sciences – Markus Wintersberger Links |
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Lange Nacht der ForschungWearable Theatre: Participative Mixed Reality setting in the FH loungeDate: 13.04.2018
Wearable Theatre | World literature in 360° Virtual RealityIn the context of the Lange Nacht der Forschung, the arts-based research project “Wearable Theatre” ist presented. The artists and researchers provide insight into current operations and show first fascinating results. Lange Nacht der ForschungThe Lange Nacht der Forschung presents current projects, new findings and technologies in a suspenseful, intelligible and entertaining manner in all nine federal states. Well-known exhibitors on more than 260 locations facilitate looking behind the scenes. Between 17:00 and 23:00, about 2.000 questions concerning current research are answered at the single stations. About 6.000 researchers have been working for months, in order to make research tangible for one night long. TeamExperimental Media / St. Pölten University of Applied Sciences – Markus Wintersberger ImpressionsLinks |
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Diagonale 2018Focus on VR: Virtual space & digital technologies in filmDate: 13.-18.03.2018
WorkshopThursday, March 15th Focus on VRTo what extent are film and cinema influenced and extended by current digital technologies like 360° Film, Computer Generated Imagery (CGI), 3D Sound, Virtual Reality (VR) and Augmented Reality (AR)? You are invited by a lab to test, think und discuss. Screenings, workshops and presentations provide insight into current technologies. Filmmakers, artists and members of Austrian universities discuss their attitude with regard to dramaturgy, content and technology. TeamExperimental Media / St. Pölten University of Applied Sciences – Markus Wintersberger, Christian Munk Links |
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VRVienna goes ArtMeetup @ VREI VR-CaféDate: 29.01.2018
Meetup / Art TalkMarkus Wintersberger, Media Artist and Professor of Experimental Media Studies at the University of Applied Sciences St. Pölten, and Marcus Josef Weiss, author and documentary filmmaker, present insights into their art-based research project „Wearable Theatre. The Art of Immersive Storytelling.“ VRVienna goes ArtArt is one of the foundational aspects of human experience. It materializes dreams, reawakens thoughts that we have taken for granted, and challenges us to defy our very own concept of existence. With the popularization of VR as a new medium to capture reality, how can artists use it to bring their vision to life? In this month’s edition of VRVienna, WE’RE GOING TO HAVE NOT ONE, BUT TWO MEETUPS! First, we’re going to host OUR VERY FIRST WORKSHOP together with House of Bandits*, in which artists will have the chance to have a hands-on VR experience, and together try to answer the question: What is the role and influence of technology in art? Then, a few days later, WE’RE GOING TO GATHER UP AT VREI VR-CAFÉ in our usual manner and meet some artists who chose to explore the potential of VR as an immersive tool of expression. We’re going to hear out their creative processes, along with the new challenges they face with the use of this medium and how they’re finding ways to use these obstacles in their favor. TeamExperimentelle Medien / St. Pölten University of Applied Sciences – Markus Wintersberger VRVienna ImpressionsLinks |
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virtu.real – zur aesthetik des digitalenInternational symposiumDate: 29.09.2017 (15:00) bis 01.10.2017 (13:00)
Open Lab / WorkshopUtilizing current 360° media technologies (360° cameras, 3D scanner), the media studios of the St. Pölten UAS provide an insight into conception, production and realization of 360° visuals and sounds. Open labs show present artists working in studio settings und enable participators to create their own 360° scenarios with professional support. What’s the difference between conventional recordings and 360° cameras and what’s the influence on the artistic production? What aspects have to be considered concerning space, light, staging and dramaturgy? Do the new systems provide new perspectives? Does the new technology change one’s own perception and expand imagination and immersion? Results can be viewed, distributed and examined via smartphone apps and VR glasses. An open and creative dynamic is the basis for a versatile scenario of a “state of the arts” artistic research process, where the delight about experimenting with new technologies is transferred to the participators. Virtuality becomes real and reality is transformed by experimental media treatment processes. From a artistic and aesthetic point of view, a momentum arises which exceeds the limits of previous artistic output. TeamWearable Theatre – Experimental Media / St. Pölten UAS – Markus Wintersberger, Thomas Wagensommerer, Christian Munk, Uli Kühn, Julia Püringer Impressionen
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Andrea Nagl (https://youtu.be/jMe8oxl7cng) |
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LinksAndrea Nagl |
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Forschungsfest NiederösterreichWearable Theatre & Kugelkopf ext. 4wt: Sub DivoDate: 15.09.2017
Wearable TheatreSee, experience and get informed
Kugelkopf ext. 4wt: Sub DivoPerformative intervention – sculptural performance
The “Kugelköpfe” (~sphereheads) appear abruptly, blend with the whole event and condcut a dialogue with the surroundings. They irritate the everyday occurance of the locations and the monotonous sights of the passersby. Our heads are round, so our thoughts can change direction. (Francis Picabia) They follow their own rules, switch between the state of performative sculpture and sculptural performance. They integrate and intervene, then they stop, a spherical installation – nearly invisible – everone inwardly in his or her own world. When they meet, they conduct their distinct rituals before resuming their individual paths. Like living scupltures, the Kugelköpfe refer to sculptural forms and perpetuate the idea of a human sculpture in public space in a light-footed manner. more information about “Kugelkopf ext. 4wt: Sub Divo” Impressions
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Andrea Nagl (https://www.youtube.com/watch?v=lM1WSyrw0SQ) |
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Creators Lab Virtual RealityEin Kreativlabor der Wirtschaftsagentur in Kooperation mit sound:frameTime: 24.05.2017
Kreativszene trifft WirtschaftsunternehmenAls Kreativlabor, das von der Wirtschaftsagentur Wien mit ihrem Kreativzentrum departure in Kooperation mit sound:frame veranstaltet wird, bringt das Creators Lab die spannendsten Köpfe der Wiener Kreativszenen mit innovierenden Wirtschaftsunternehmen an einen Tisch. Themen– Wie verändert sich das Storytelling mit den neuen technologischen Möglichkeiten? In einer exklusiven Runde von Designerinnen, Games-Entwicklern, Visual- und Animation-Artists, werden an Hand von Best-Practice Beispielen Potenziale ausgelotet und Konzepte entworfen. TeamExperimental Media / St. Pölten University of Applied Sciences – Markus Wintersberger Links |
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Virtual Reality in LiteratureIm Kopf von Homo Faber. Nach Computerspielen und Kinofilmen erreichen die Virtual-Reality-Brillen auch die LiteraturDate: 03.05.2017
Virtual Reality für LiteraturNach Computerspielen und Kinofilmen erreichen die Virtual-Reality-Brillen auch die Literatur. Ein Forschungsprojekt will die Technik für eine Art „Wearable Theater“ nutzen. Das Ziel: In die Haut, in den Kopf und die Erinnerungen von Romanfiguren schlüpfen. CorsogesprächVirtual Reality – diese Technik elektrisiert derzeit viele Tech-Konzerne, aber auch Künstler. Man muss nur die an den Seiten blickdicht abgeschlossene Brille auf die Nase setzen und schon sieht man auf einem kleinen Bildschirm in der Brille eine neue, virtuelle Umgebung. Bei Computerspielen bietet sich die Technik an, um nach mehr in die Szene einzutauchen. VR-Filme gibt es auch schon. Aber kann auch die Literatur davon profitieren und mit dem Eintauchen in ein Buchkapitel zu einer Art „Wearable Theater“ – einem tragbaren Theater – werden? Das untersucht jetzt eine österreichische Forschergruppe an der Fachhochschule St. Pölten am Beispiel von drei Romanen: Dostojewskis „Die Dämonen“, Albert Camus‘ „Der Fall“ und „Homo Faber“ von Max Frisch. TeamEperimental Media / St. Pölten University of Applied Sciences – Markus Wintersberger Links |
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Diagonale 2017VR – Film in Virtual SpaceDate: 31.03. – 01.04.2017
Talk “VR – Hype or Future?”Fr March 31st Aktuelle FragestellungenDie Virtual Reality gewinnt in zunehmendem Maß an Bedeutung. Im virtuellen Raum können Welten erschaffen werden, die so echt erscheinen, dass sich gar Phobien und Höhenangst heilen oder hervorrufen lassen. Während Devices wie Samsung Gear VR bereits im Mainstream angekommen sind, steckt die Produktion von dreidimensionalem Content derzeit noch in den Kinderschuhen: Professionelle 360°-Kameras befinden sich in der Entwicklungs- und die inhaltliche Arbeit in einer Experimentierphase. Im Rahmen der Diagonale stellt sich die Frage, in welchem Ausmaß VR für den Film und damit die Filmindustrie interessant ist und werden kann. Inwieweit muss der Film auf technologische Entwicklungen und den Markt reagieren? Beschäftigt sich die klassische Filmbranche schon mit dem Thema, und welche Vorstöße in der Richtung gibt es bereits? ProgrammAn zwei Tagen entsteht im Saal 3 des Schubertkinos ein Labor, das zum Austesten, Kennenlernen und Diskutieren einlädt. Tag eins wird vom vielfach ausgezeichneten in Wien ansässigen und international agierenden High-End-Animationsstudio arx anima. animation vfx games gehostet. Im Rahmen eines Screenings können die Festivalbesucher / innen erfolgreiche internationale VR-Filme erleben, unterschiedliche Hardware ausprobieren und so ein Gefühl für diese neue Technologie bekommen. Im Zuge eines anschließenden Talks heißt es: „VR – Hype oder Zukunft?“ Gemeinsam mit Expert/innen wie Markus Wintersberger von der FH St. Pölten lädt arx anima zu einem Exkurs in VR ein und bespricht dessen Potenzial für Filmprojekte und Filmemacher/innen. Neben einem Kurzüberblick zu Technologie, Hardware und Software werden grundlegende Unterschiede zum klassischen Film sowie Vorteile, Nachteile und Fragen der Produktion diskutiert. TeamExperimental Media / St. Pölten University of Applied Sciences – Markus Wintersberger Links |
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